{"id":643,"date":"2023-11-21T03:11:01","date_gmt":"2023-11-20T23:11:01","guid":{"rendered":"https:\/\/www.jrtwine.com\/blog\/?p=643"},"modified":"2024-02-27T23:41:22","modified_gmt":"2024-02-27T19:41:22","slug":"bringing-games-or-pins-to-a-free-play-event-e-g-free-play-florida","status":"publish","type":"post","link":"https:\/\/jrtwine.com\/blog\/bringing-games-or-pins-to-a-free-play-event-e-g-free-play-florida\/","title":{"rendered":"Bringing Games or Pins to a Free Play Event (e.g. Free Play Florida)?"},"content":{"rendered":"<p style=\"text-align: left;\"><strong>We all love our vids and pins.\u00a0<\/strong> And for those of us that repair and\/or restore older games, most of us are proud in what we have done to return them working again and bring them back to their former glory.\u00a0 And we might like the idea of sharing them with others at an event like Free Play Florida (FPF) where we can proudly display our games to others and let them enjoy them as much we we do.\u00a0 But if you are gonna contribute games to a Free Play event, there are some things to keep in mind.<\/p>\n<p>(Note: I am strictly speaking for myself here, and not as anyone that is affiliated with FPF.\u00a0 These are my own opinions and experiences.)<\/p>\n<p><!--more--><\/p>\n<p>First and foremost &#8212; Free Play events are just that: <em><strong>Free Play<\/strong> <\/em>events.\u00a0 \u00a0And people buy tickets, passes, etc. for these events so that they can <strong>actually<\/strong> <strong>play the games<\/strong>.\u00a0 So how about making sure that your game is playable <strong>without needing to open the door and manually coin up the game or press the service switch<\/strong> (more on why I think that is a <em><strong>really<\/strong><\/em> bad idea below).\u00a0 So if you bring a game to an event, please make sure that either:<\/p>\n<ol>\n<li><strong>It <em>really<\/em> is in Free Play mode<\/strong>, and if it is a game that has dynamic configuration (via a menu) that is normally saved by a battery or in NVRAM, make sure that the Free Play setting persists even after the game is turned off overnight and turned back on in the morning.<\/li>\n<li><strong>It has an <em>obvious<\/em>,\u00a0<span style=\"text-decoration: underline;\"><em>external<\/em><\/span> way to credit the game<\/strong> (and make sure it really is <strong>pretty damn obvious<\/strong>) if your game does not actually have a free play mode.\u00a0 Go and double-check the manual, just to be sure, or maybe take the time to install some free play ROMs\u00a0 if they are available.<\/li>\n<\/ol>\n<p>If your game does need a credit switch, note that this might require drilling a hole, putting a switch behind the coin return, or even dangling a microswitch inside the coin return.\u00a0 But please <strong>DO SOMETHING!\u00a0 <\/strong>And no, simply dropping by the event twice a day to open the game up and throw some credits into it <strong><em>does not count<\/em><\/strong> as we still end up with things like this:<\/p>\n<p><a href=\"https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/PXL_20231118_181520534-scaled.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-649 aligncenter\" src=\"https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/PXL_20231118_181520534-226x300.jpg\" alt=\"\" width=\"226\" height=\"300\" srcset=\"https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/PXL_20231118_181520534-226x300.jpg 226w, https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/PXL_20231118_181520534-771x1024.jpg 771w, https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/PXL_20231118_181520534-768x1020.jpg 768w, https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/PXL_20231118_181520534-1157x1536.jpg 1157w, https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/PXL_20231118_181520534-1542x2048.jpg 1542w, https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/PXL_20231118_181520534-scaled.jpg 1928w\" sizes=\"auto, (max-width: 226px) 100vw, 226px\" \/><\/a> <a href=\"https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/PXL_20231118_181516319-scaled.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-medium wp-image-648\" src=\"https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/PXL_20231118_181516319-226x300.jpg\" alt=\"\" width=\"226\" height=\"300\" srcset=\"https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/PXL_20231118_181516319-226x300.jpg 226w, https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/PXL_20231118_181516319-771x1024.jpg 771w, https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/PXL_20231118_181516319-768x1020.jpg 768w, https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/PXL_20231118_181516319-scaled.jpg 1928w\" sizes=\"auto, (max-width: 226px) 100vw, 226px\" \/><\/a><\/p>\n<p>That second point needs to be repeated, because there was once a beautiful <em>Gorf<\/em> game at a FPF event a few years ago that was in perfect condition.\u00a0 Screen was nice and bright, controls were not sloppy, lights in the joystick and player ranking table looked like they were all working correctly, sound was crystal clear&#8230; <strong>but the credit button was the underside of the control panel where it was <em>completely <\/em>out of sight<\/strong>, and there were no signs or labels on the game indicating the location of the button:<\/p>\n<figure id=\"attachment_645\" aria-describedby=\"caption-attachment-645\" style=\"width: 123px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/GorfCreditButton.png\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-645\" src=\"https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/GorfCreditButton-123x300.png\" alt=\"Gorf Bad Credit Button Location\" width=\"123\" height=\"300\" srcset=\"https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/GorfCreditButton-123x300.png 123w, https:\/\/jrtwine.com\/blog\/wp-content\/uploads\/2023\/11\/GorfCreditButton.png 268w\" sizes=\"auto, (max-width: 123px) 100vw, 123px\" \/><\/a><figcaption id=\"caption-attachment-645\" class=\"wp-caption-text\">A poor place for a credit button<\/figcaption><\/figure>\n<p>So the game just sat there taunting players\u00a0 to battle the Gorfian Empire, but was unplayable for most of the event, and that is <strong>not<\/strong> <strong>what customers are paying for<\/strong>.<\/p>\n<p>For the majority of the games that were brought, not being able to credit and play some of them was the biggest issue.\u00a0 But <em>that was not the only problem<\/em>.\u00a0 Some other ones included games that, IMHO, had <strong>no business<\/strong> <strong>being on the floor in the first place<\/strong>.\u00a0 So with that in mind, a few more things.<\/p>\n<p><strong>Only bring <em><span style=\"text-decoration: underline;\">fully<\/span><\/em> working games<\/strong>!\u00a0 This is not a place to try to dump and sell your trash.\u00a0 At the most recent FPF I went to, there was a <em>Dig Dug<\/em> on the floor that was <strong>missing its monitor chassis<\/strong> (as well as its back door)!\u00a0 It was inoperable for the entire event.<\/p>\n<p>There was also a Robotron that not only had to be credited manually by opening the door, but the start buttons did not respond &#8211; yielding another unplayable game!\u00a0 A <em>House of the Dead 2<\/em> game badly needed recalibration.<\/p>\n<p>Please take the time to play the game both <em>before<\/em> you transport it and <em>after it is placed on the floor<\/em>.\u00a0 Oh, and that Robotron?\u00a0 The next day its start buttons <em>worked<\/em>, but it would not fire to the right!\u00a0 C&#8217;mon, people&#8230; at least do a basic play test.<\/p>\n<p>There was a Bally <em>Rapid Fire<\/em> &#8220;pinball&#8221; game there, which is a really fun game to play, but often had no credits on it (see above), and would not allow the player to easily aim the guns to the right.\u00a0 The displays were also having trouble and were scanning at a slow enough rate that you could see each digit light up one at a time.<\/p>\n<p><strong>Please keep your game safe and secure<\/strong>.\u00a0 This brings me to why I do not like unsecured coin doors or worse yet, <em>unsecured<\/em> or <em>open backs<\/em>.\u00a0 While it is kinda fun for the civvies to be able to open a coin door and credit a game themselves (remember the first time you did it?), <span style=\"color: #8f0101;\">imagine a scenario where a curious child has their hands inside the coin door and is just fascinated with everything and is touching all the metal parts when their parent shouts out: &#8220;<strong><em>Cindy!\u00a0 Get outta there!<\/em><\/strong>&#8221; and the child snatches their hand out and cuts or scrapes themselves on some exposed metal part<\/span>.\u00a0 Now the event organizers have to deal with <em>blood<\/em>, a hurt kid, and possibly angry parents.\u00a0 Yeah, <strong><em>great idea<\/em><\/strong> leaving your coin door unsecured!<\/p>\n<p>With pinball machines, the lever that secures the lockdown bar is just one more thing someone can cut themselves on, and on older ones that do not have the safety switches on them, you only have to go about half of an arm&#8217;s length into the machine to be exposed to (flipper) solenoid voltages that can give someone a pretty painful <em>bite<\/em>.<\/p>\n<p>Or how about an exposed back door where some kid might go behind when no one is watching and start touching wires, boards, power supplies, AC line filters, a neck board, anode cup, etc.\u00a0 Or someone decides to place their half-finished drink or food in your game because they cannot be bothered to find a nearby trash can.\u00a0 (Yes, I have actually seen that happen.)<\/p>\n<p>If you have a more modern game that has a power switch on the inside of the door, what if someone just <strong>turns the game off and walks away<\/strong>, leaving other patrons to believe that your game is just out of order?<\/p>\n<p>If you do wire up a credit button, be sure to wire it to the Service Switch if your game has one.\u00a0 \u00a0This will help ensure any games that time coin signals (some Taito games, <em>Burgertime<\/em>, etc.) will coin-up correctly and be playable.<\/p>\n<p>Lastly, PLEASE leave a working copy of all game keys with the staff and <strong>give the staff permission to<\/strong> <strong>reconfigure and\/or service your game if necessary<\/strong>.\u00a0 Like if it lost its free play configuration on the second day of the event.\u00a0 Or a gun game needs recalibration.\u00a0 Or a button\/switch becomes disconnected in the control panel.\u00a0 Please allow them to do what they need to do to make a Free Play event an <em>actual Free Play event<\/em>!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We all love our vids and pins.\u00a0 And for those of us that repair and\/or restore older games, most of us are proud in what we have done to return them working again and bring them back to their former glory.\u00a0 And we might like the idea of sharing them with others at an event [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,11,8,19],"tags":[],"class_list":["post-643","post","type-post","status-publish","format-standard","hentry","category-repair-logs","category-rants","category-resources","category-youre-doing-it-wrong"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.1.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"We all love our vids and pins. 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